Stargate Burning Series


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On 06.03.2020
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Summary:

Von John und der Polizei schaltet sich strafbar machen. Mit seinem hufig Tipps.

Stargate Burning Series

Schaue auf Burning Series mehr als Serien wie Die Simpsons, The Big Bang Theory und viele mehr gratis. Hallo. "Stargate" und viel anderen Serien lassen sich auf "burning series" zu jeder Zeit auf Deutsch anschauen. Link: batresponsibility.eu Wähle beim. Stargate SG-1 Staffel 1. Die Serie spannt den Handlungsbogen des Kinofilms weiter. So ist Ra letztlich nur einer von vielen Gegnern, die Goa'uld genannt.

Stargate Burning Series 6 Antworten

Stargate SG-1 Staffel 1. Die Serie spannt den Handlungsbogen des Kinofilms weiter. So ist Ra letztlich nur einer von vielen Gegnern, die Goa'uld genannt. Schaue auf Burning Series mehr als Serien wie Die Simpsons, The Big Bang Theory und viele mehr gratis. Hallo. "Stargate" und viel anderen Serien lassen sich auf "burning series" zu jeder Zeit auf Deutsch anschauen. Link: batresponsibility.eu Wähle beim.

Stargate Burning Series

Schaue auf Burning Series mehr als Serien wie Die Simpsons, The Big Bang Theory und viele mehr gratis. Hallo. "Stargate" und viel anderen Serien lassen sich auf "burning series" zu jeder Zeit auf Deutsch anschauen. Link: batresponsibility.eu Wähle beim. Stargate SG-1 Staffel 1. Die Serie spannt den Handlungsbogen des Kinofilms weiter. So ist Ra letztlich nur einer von vielen Gegnern, die Goa'uld genannt.

Stargate Burning Series THE OPTIONS Video

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But he also reveals that he has been followed here by Ashrak an assassin trained in the ways of the Goa'uld. While exploring a seemingly insignificant planet O'Neill and the SG-1 team are approaced by a ragged figure who pleads for their help from a pursuer named Taldor.

They try to defend him only to discover that the man is a fleeing murderer. Taldor means Justice and by aiding the man the SG-1 team becomes complicit in his crime.

Over their protestations of innocence the team is sent through a Stargate to Hadante a penal world where brute strength and raw power rule.

Strangely the most powerful person on Hadante seems to be Linea Bonnie Bartlett a diminutive woman who strikes fear into brutes such as Vindoor with her mysterious powers.

SG-1 strikes a deal with Linea: if she will help power the Stargate using her cold fusion power source they will help her escape with them.

It seems a fair trade but there's more to Linea than meets the eye. O'Neill and the SG-1 team travel to P7J where they discover a beautiful garden and a dome full of strange metallic chambers each containing an unconscious person.

As the team inspects the chambers they are trapped and knocked unconscious. They awaken to find they are reliving pivotal moments in their lives in the hope of changing the outcome.

Teal'c joins O'Neill on a battlefield where the Colonel lost a patrol; Daniel and Carter witness the death of his parents in a freak accident.

A shadowy figure called The Keeper Dwight Schultz steps forward and explains that they are part of a game that feeds memories into a virtual reality he has created for the amusement and edification of 'his residents' in the metallic chambers.

He explains that they are there because he says the planet has been rendered uninhabitable because of the pollution on the planet.

But The Keeper is lying when the SG-1 team threatens to reveal his deceit to the others he admits defeat. Or does he?

While exploring planet P3R O'Neill and the SG-1 team come across what appears to be a troop of Jaffa warriors and ceremonial priests delivering Naquadah an element treasured by the Goa'uld through the Stargate.

What catches Daniel Jackson's eye however is the beautiful Princess Shyla the melancholy daughter of the planet's ruler Pyrus the Godslayer.

When she attempts suicide Daniel saves her life but in doing so he and the rest of the team are captured and forced to work in the Naqadah mines.

When Daniel is injured in an escape attempt the princess brings him to the palace and nurses him back to health using a Goa'uld sarcophagus.

As O'Neill and the rest of the team work as slaves in the mine Daniel attempts to negotiate their release. Princess Shyla explains to Daniel the secrets of the planet.

She reveals how her father drove out the Goa'uld ruler and now rules the planet with an iron hand sending Naquadah through the gate in hopes of appeasing the Goa'uld.

She explains that while Pyrus has lived for years thanks to the rejuvenative powers of the sarcophagus he is now dying and she will succeed him.

She wants Daniel as her King and she's willing to use the power of the sarcophagus to convince him to accept the throne. O'Neill and the SG-1 team return to Cimmeria after learning that the Goa'uld have invaded the planet.

The team feels responsible since on their previous visit they destroyed Thor's Hammer the planet's main instrument of defense agains the Goa'uld.

The team makes some remarkable discoveries on the planet. Samantha Carter discovers that she has the power to use the Goa'uld ribbon device.

It soon becomes clear that the SG-1 team need help to fight the massive enemy force lead by the vicious Goa'uld Heru-ur. Teal'c O'Neill and Olaf head to scout the Goa'uld encampment and soon find themselves face to face with the enemy.

They find the hall where they are presented with a series of tests by a hologram of Thor the Asgard god who guards the planet.

Can they pass the tests and find a way to defend the planet? And can they do it before Heru-ur's army wipes out the rest of the Cimmerians and the rest of the SG-1 team?

While exploring a now-dead planet O'Neill and the SG-1 team find an orb that sends out electromagnetic signals.

They think it is a time capsule of some sort and are intrigued by its power source which seems to have lasted a millenia they bring it back through the Stargate.

When Samantha Carter and Daniel Jackson begin their tests however the object begins to heat up and the team decides to send it back through the Stargate.

The object however seems to have other plans. While it is brought to the Stargate it shoots bolts through the concrete walls floor and ceiling of the facility including one that pierces O'Neill's shoulder.

Further investigation reveals that the object is sending out alien organism that is infecting people computers and the building itself.

Attempts to destroy the orb only make it grow faster. As the computer screens go dark and the facilities self-destruct mechanism begins its countdown Carter suggests they let the organism take over O'Neill's body in the hope the orb will use him to communicate with them.

Teal'c's mentor Bra'tac arrives unexpectedly through the Stargate with shocking news: the Goa'uld Apophis survived the destruction of his ship and has now kidnapped Teal'c's son Rya'c.

O'Neill and the rest of the SG-1 team agree to join Teal'c as he returns to Chulak to rescue Rya'c but when they arrive they find much has changed.

Because Teal'c didn't return from Earth his wife Drey'auc assumed he was dead and married his old friend Fro'tak. To make matters worse Ray'c has been brainwashed by Apophis which causes him to denounce his father as a traitor and foil the team's attempts to rescue him.

Fro'tak becomes jealous after seeing Teal'c and Drey'auc rekindle their marital flame. The team is almost caputred and Fro'tak attempts to betray them to Apophis forcing O'Neill to take drastic action.

But Teal'c sees a glimmer of hope when Rya'c slips a hidden message into his denunciation of his father. Teal'c wants to rescue him and take him back to Earth and although O'Neill agrees he suspects Rya'c - or his controller Apophis - may be setting an elaborate and deadly trap.

Daniel Jackson and Teal'c travel back to Abydos as it has been a year since Daniel left to fulfill a promise he made to Sha're's father Kasuf.

When they arrive Daniel learns that his wife whom he hasn't seen since she was taken by the Goa'uld is nine months pregnant.

The father is Apophis who plans to use the baby as his new host. O'Neill and Carter are in Washington to receive a medal for their bravery and receive their own shocking news.

O'Neill is approached by a reporter named Armin Selig who says he has the inside scoop on the Stargate program and is going to run the story. Carter is reunited with her father who tells her he has cancer.

As Carter and O'Neill deal with these large issues Daniel and Teal'c try to find a way to get Sha're back to Earth before the child is born and the sleeping Goa'uld within her awakens.

When the arrival of a ship carrying Apophis' enemy Heru-ur prevents them from returning through the Stargate Tea'lc devises a plan to use the rivalry between Apophis and Heru-ur to help them escape.

The team escapes through the Stargate but not before Teal'c is stung. When Teal'c returns to Earth a strange transformation begins as the insect virus transforms Teal'c's DNA into something like its own.

The change baffles Dr. Samantha Carter and geneticist Dr. Richard Harlow and it terrifies Teal'c who makes O'Neill promise he'll stop the transformation.

But Tea'lc's condition intrigues Colonel Maybourne who sees the potential for biological weapons in the insect venom.

Maybourne uses his presidential mandate to take custody of TEal'c but the Jaffa escapes while being translated leaving behind his Goa'uld larvae.

As Teal'c hides out on the mean streets of the city he is befriended by Ally a young homeless girl Oneill and the team return to BPQ1 to capture the insect.

While there they discover the terrible power of the insects: how they bypass normal breeding by genetically transforming their victims into their offspring.

With time being of the essence the Stargate Command must devise a vaccine and keep the larval Goa'uld alive. Most important of all - they must find Teal'c before Maybourne does.

Samantha Carter has a vivid dream: she sees through the eyes of Jolinar the Tok'ra or rebel Gou'ald who briefly inhabited her body before dying.

Upon their arrival they meet a suspicious and heavily armed group of Tok'ra but as Carter reveals her knowledge relations begin to warm up.

The team learns more about the Tok'ra - how they ususally only inhabit willing hosts and do not use the Goa'uld sarcophagus - and Carter learns more about the relationship between Martouf and Jolinar who were partners for nearly years.

There is even talk of an alliance but the trust is fragile and the outcome of the negotiations are uncertain.

The Tok'ra have turned down SG-1's request for an alliance against the Goa'uld because as Garshaw explains the earthlings don't offer enough rewards to justify a security breech.

And the fact that none of the humans will act as host for Selmak a Tok'ra whose host is dying does little to build trust.

However Samantha Carter has an idea. Her father Gen. Jacob Carter is dying of cancer. If he will become a host it will save both his life and that of Selmak.

But when she and O'Neill return to the Stargate to propose the idea to her father the Goa'uld tipped off by a spy launch an attack on the Tok'ra.

The Tok'ra have enough warning to relocate but by the time O'Neill Carther and her father return the attack is underway.

The bonding of two beings as sick as Gen. Carter and Selmak would be difficult under the best of circumstances.

With Goa'uld death gliders filling the sky it requires even greater risk and urgency. The SG team has not returned from its mission to planet PXY where they recently discovered an element Trinium that is a hundred times lighter and stronger than steel.

Instead the inhabitants of the planet have fired an arrow made of Trinium through the Stargate and into the shoulder of Jack O'Neill. With O'Neill in the infirmary the SG-1 team led by Samantha Carter heads through the Stargate to investigate and to negotiate a mining treaty with the inhabitants.

Carter and the others are skeptical as they address T'akya the wolf and Xe'ls the raven even after the SG team mysteriously reappears.

But when Gen. Hammond tells Conner news of plans by N. When a group posing as the SG-1 team steals the climate-controlling Touchstone from the planet Madrona the planet's weather deteriorates threatening inhabitants with imminent death unless the stone is recovered.

The SG-1 team make a disturbing discovery: the secon Stargate on Earth which had been officially decommissioned was reactivated by high level orders and used to steal the Touchstone.

Now the weather device is on Earth and being used to manipulate the world's climate. When Gen. Hammond discovers the whereabouts of the second Stargate the SG-1 team races to it determined to find the Touchstone before all of Madrona perishes and to discover the hidden agenda behind the Touchstone's theft.

Daniel and the rest of the SG-1 team travel to an ancient room that houses alien inscriptions in an attempt to decode alien languages discovered by a probe.

When O'Neill peers through a viewer in the ancien room he is caught momentarily in its grasp and shortly after alien words begin appearing in his speech.

Before long his entire brain is taken up with a superior knowledge virtuallly indecipherable to the rest of the team.

Daniel is certain that O'Neill now possesses the knowledge of the Ancients the alien race who invented the Stargates but he realizes the knowledge is too complex for human minds and will likely cause O'Neill to lose his mind.

In an attempt to save himself O'Neill must access his subconscious mind to discover ones with a greater knowledge than his own ones who may also have important knowledge about the destiny of mankind.

While attempting to save the members of SG from a black hole on planet P3X the SG-1 team activates the Stargate and exposes themselves to the hole's gravitational pull.

Trying to break free the team shuts down the gate's power and in the ensuing explosions Teal'c and Daniel are badly injured. Even without power the black hole's gravity continues to draw the SGC closer to the swirling wormhole.

Cromwell to investigate. Cromwell is tormented with guilt for deserting O'Neill during a Soviet mission and volunteers to partner him in the attempt to save the SGC.

Carter scrambles for a solution before the SCG and then the Earth are torn apart by the black hole's gravitational tides. When the SG-1 team stumble upon the chamber of former Goa'uld enemy Ma'chello they fall victim to his powerful body swapping invention.

Ma'chello takes on Daniel's body and the young archeologist finds himself trapped in the body of an old and dying man.

In Daniel's body Ma'chello flees the SGC and gets a taste of life on Earth for the first time while Daniel lies on his death bed in the hospital.

In an attempt to help their friend O'Neill and Teal'c bring the invention to the SGC but accidentally trigger it and find themselves in each other's body.

When Ma'chello is tracked down and returned to the SGC he reveals that the machine's process is irreversible. Pursued by Goa'uld death rays former Goa'uld conqueror and sworn enemy of SG-1 Apophis throws himself at the mercy of the team and despite his past evil they grant him sanctuary.

Apophis who shows signs of torture is slowly dying and promises all the knowledge of the Goa'uld in return for a new host body.

When O'Neill rejects his offer Apophis reveals that he is pursued by an ancient and powerful Goa'uld named Sokar the original god of death.

Conquered by Apophis in Egyptian times Sokar has come to wreak his revenge and will kill anything that stands between him and his ancien adversary.

The team's Tok'ra ally Martouf tells SG-1 that unless Apophis is sent back to face his fate all those around him will be destroyed either by Sokar or the many Goa'uld who wish their former leader dead.

During a routine reconnaissance mission the UAV plane crashes into a cactus-like plant on a planet inhabited by an unusual life form.

Sent to recover the plane the team discovers those living on the planet are friendly gentle and far simpler than their human counterparts.

Shortly after the team's arrival aliens begin falling ill and before long a plague of illness sweeps the race. O'Neill and Daniel begin acting erratically and complain of headaches which disappear once they are back at the SGC.

As the number of afflicted aliens grows it appears that the SG-1 team has unwittingly unleashed something that threatened the survival of this civilization.

The boy who asks to be called Charlie after O'Neill's dead son announces that the Goa'uld destroyed his planet Reetalia and now Reetous rebels intend to kill all human beings.

The rebels believe that by killing all potential hosts for the Goa'uld they will gradually eliminate the the Goa'uld themselves. His mother created Charlie to serve ans an intermediary between the Reetou and humans and to warn them of the coming rebel attack but due to his accelerated growth the boy's organs are now failing and unless he receives expert medical help he will die soon.

He brings a laser device which can make the Reetou visible and destroy them. But it may be too late. Thousands of Reetou are swarming outside the wormhole and an unknown number may have already gained entry into the SGC.

Through a solar flare the SG-1 team are propelled back in time to landing in a top military facility. Carrying a letter General Hammond gave her Carter Amanda Tapping is searched by a yount Lieutenant Aaron Pearl who is astonished by the letter's contents.

As the team is transported for futher interrogations the Lieutenant helps them escape and tells them the letter appeared to be from him many years in the future.

Desperate to find the Stargate so they can return to the present the team seeks out Catherine who they believe may know its location.

They immediately warm to the team's fugitive appearance. Carter discovers that Hammond's note includes the date of the next solar flare and they race to the Stargate before their chance of leaving the past is lost for good.

Awakening from what seems like cryogenic suspension O'Neill finds himself in a futuristic version of the SGC surrounded by unfamiliar faces.

He is told by doctors he has been frozen for 79 years and the rest of the SG-1 team perished long ago.

The doctors hook O'Neill to a device which turns his memories into holographs then question him for information about races able to defeat the Goa'uld.

The doctors claim they need all the help they can get in their current war against the Goa'ulds. When O'Neill overhears the doctors speaking in Goa'uld voices he realizes he maybe part of an elaborate set up.

He escapes and discovers the SGC is actually a replica built inside a Goa'uld stronghold and that in nearby rooms Daniel and Carter are undergoing similar treatments.

Attempting to escape the three are blocked by Hathor who enraged by their refusal prepares to implant one of them with a larvae.

Trapped on Hathor's planet Capt. Samantha Carter and Dr. Daniel Jackson can only watch helplessly as Hathor implants Col.

Jack O'Neill with a Goa'uld symbiote. Hammond sends Col. Makepeace and six SG units to rescue SG-1 but when the units are defeated Hammond decides to do the job himself.

Unknown to Hammond Makepeace acting alone succeeds in rescuing Carter and Daniel but Hathor's army has created an energy barrier that blocks the SG personnel from reaching the stargate.

Carter rescues her freezing teammate and they come face to face with the enraged queen Hathor. In the Jaffa city of Chulak Teal'c attempts to raise an army to help his friends and stumbles across the injured Bra'tac who has been left for dead by Apophis' Serpent Guards.

Bra'tac leads Teal'c to an ancient Goa'uld death glider and they begin to forge a daring rescue plan. Samantha Carter's father Jacob enlists the SG-1 team in his hunt for the ancient Goa'uld system lord Seth whom he believes is hiding on Earth.

A computer search reveals that Seth has maintained power on Earth for thousands of years by hiding behind false religions.

The SG-1 team traces him to a heavily armed compound in Washington state. They also meet Levinson a frantic father who's desperate to rescue his son Tom from Seth's cult.

Jack O'Neill Carter and Dr. Daniel Jackson break into the compound. Within minutes however they fall victim to the biological agent that Seth uses to brainwash his followers into doing his bidding.

Asgard leader Thor tells Col. Jack O'Neill that the Goa'uld system lords plan to attack Earth. He offers his help in negotiating a peace treaty.

The three initially agree to the Asgardian peace proposal on the condition that Earth surrenders its stargate. When Teal'c and Cronus are discovered unconscious and both badly beaten Teal'c is blamed and the two remaining system lords vow to attack Earth as retribution.

Despite Nirrti's claim that she tried the healing-hand technique on Cronus and it didn't work Maj. Samantha Carter who just prior to this mission was promoted from captain convinces Yu to use it and in so doing saves Cronus.

Realizing that Nirrti orchestrated the beating to seize power Yu and Cronus turn their rage toward their former comrade giving Earth a temporary reprieve.

The SG-1 team discovers a room containing the corpses of a league of Goa'uld who challenged the system lords. One holds a tablet; after Dr.

Daniel Jackson touches it he begins to hear voices and see nightmarish visions. Medical tests indicate Daniel is suffering from schizophrenia.

As the Goa'uld parasite leaves Daniel's body Daniel hears the voice of the dead Ma'chello declaring death to the Goa'uld. Daniel realizes that he was infected by Ma'chello's Goa'uld-killing parasite a theory borne out by Teal'c's rapid deterioration.

Believing the tablet holds the key to Teal'c's survival the team brings it to the lab. As they open the tablet though the parasites ooze into medical officer Dr.

Janet Fraiser Maj. Samantha Carter and Col. Jack O'Neill. Carter proves immune but with parasites inside them Fraiser and O'Neill deteriorate rapidly.

Hammond has no choice but to seal the lab off with the three inside. In the pursuit of knowledge Col.

Jack O'Neill Teal'c and Dr. Daniel Jackson travel to the planet Orban as part of an exchange program. Daniel and Teal'c remain on the planet Daniel to study an ancient mosaic pattern on the floor of their stargate room that he hopes will explain the origin of the Orbanian people; and Teal'c to prepare the Orbanians should they ever encounter the Goa'uld by sharing his knowledge with them.

Samantha Carter how to build such a complicated technical device. As Carter and O'Neill spend more time with Merrin they become aware that she is not a typical year-old.

She is incredibly knowledgeable but has no understanding of fun or play. O'Neill and the rest of SG-1 uncover the truth behind Merrin's intelligence and how it will affect her and the other children of Orban.

O'Neill defies orders and sets out to change Merrin's fate by taking her off-base to show her the value of what her childhood could be like and what she has been missing.

Stargate Command is taken aback when an alternate-reality version of Samantha Carter and the deceased Maj.

Kawalsky are found in a secured building in top-secret Area When the alternate Dr. Carter and Maj. Kawalsky are taken to SGC for debriefing they can't believe how different everything is in this reality.

Here Col. Jack O'Neill is alive and single whereas in their alternate reality he was married to civilian scientist Dr. Carter before his recent death at the hands of the Goa'uld.

They're also stunned that Teal'c is an ally rather than an enemy this world's Maj. Kawalsky has been dead for several months and this Samantha Carter is a major who would be identical to her civilian alternate if not for her short hair.

Carter begins to suffer from temporal distortion a side effect caused by travel through the quantum mirror. Carter determines that Dr.

Kawalsky will die unless they are returned to their original reality. Unfortunately in their reality the Goa'uld are swarming through Stargate Command and returning home means certain death.

SG-1 must use their present-day resources and knowledge to return with their new acquaintances and overthrow the Goa'uld.

SG-1 travels to planet PJ for a routine recon. Almost immediately after arriving they are snared in an invisible forcefield by alien bounty hunter Aris Boch.

Aris takes them to his cargo ship which is completely invisible from the outside. He has come to this planet to hunt a Goa'uld named Kel'tar who is wanted by the evil system lord Sokar.

Apparently there are sizable bounties on the heads of Teal'c and Maj. Samantha Carter and a reasonable bounty on the head of Col. Jack O'Neill but Dr.

Daniel Jackson could probably only be traded for a day's rations. Carter remains with Aris at a safe distance from the cave in which Kel'tar is hiding while O'Neill Daniel and Teal'c go in for the retrieval.

If handed over by Aris Sokar would torture Korra to gain information that would endanger many other Tok'ra. SG-1 and their new Tok'ra ally must find a means of escape or try against all odds to convince the cold-hearted bounty hunter to do the right thing.

Unfortunately Aris Boch's survival is dependent on something only the Goa'uld can give him. In order to get it he must trade Korra's life for his own.

SG-1 arrives at a medieval village and frees Mary a young woman who has been left outside tied to a stake. Simon friar of the village and Mary's friend explains that Mary is a sacrifice for the demon that plagues their village.

The leader called The Canon chose her when he mistook her illness for an evil possession. When the demon arrives and finds no sacrifice it promises to destroy the village the next day unless five humans are left as sacrifices.

SG-1 recognizes this demon and plots to destroy it but The Canon pronounces SG-1 evil and condemns them to be sacrificed.

SG-1 must convince Simon to go against everything he believes and set them free so that they can rid his village of its demon forever.

Upon exiting the stargate SG-1 finds itself in the midst of battle. A group of SG soldiers battles a Jaffa army.

Believing the soldiers to be the missing-in-action SG team Col. Jack O'Neill and the others provide assistance.

Much to their surprise the mystery SG team turns their weapons against SG-1! SG-1 wakes up in the soldiers' training camp with headaches and no weapons.

The camp's leader Capt. Rogers assumes them to be from a rival camp until he recognizes Teal'c as a Jaffa. Rogers presumes that SG-1 has been sent by the camp's long-gone Jaffa leaders to test their battle readiness.

The captain explains that the soldiers' standing orders are to practice battle using non-lethal Earth weapons until the return of Apophis.

O'Neill tells them Apophis is dead. The soldiers don't believe him and resume their war games. As O'Neill and the others try to figure out what to do the games take a disastrous turn when SG-1's confiscated and decidedly lethal weapons accidentally make it out onto the battlefield.

During a rescue of captured Abydonians including his father-in-law Kasuf Dr. Daniel Jackson sees his long-lost wife Sha're watching the activity from a nearby tent.

He follows her inside where Sha're who is actually the Goa'uld Amaunet takes Daniel in the grip of a Goa'uld ribbon device. Teal'c enters the tent with his staff weapon as Daniel falls unconscious.

Daniel awakens in the Stargate Command infirmary where Teal'c sadly admits he was forced to kill Sha're to save Daniel's life. Daniel refuses to believe this until he is shown Sha're's body.

Distraught over his wife's death and angry at Teal'c for causing it Daniel pulls away from his friends and resigns from the Stargate program.

When Sha're starts appearing to him in vivid dreams Daniel must overcome his grief if he is to understand her desperate message.

SG-1 travels to a planet whose inhabitants seem to be suffering from mass retrograde amnesia. They have no memory of their lives before the unknown event they call the Vorlix and they report that their elders and children are missing.

The planet faces complete devastation unless the people's memories can be restored. The inhabitants introduce SG-1 to Ke'ra a brilliant and personable young woman who has come to be the leader of her people.

She and Dr. Daniel Jackson develop a mutual attraction. Ke'ra returns to Earth with SG-1 in hopes that her existing research on the Vorlix might help them find a cure.

But as the investigation progresses SG-1 begins to suspect that Ke'ra may not be who or what she appears. Samantha Carter's father Jacob and his Tok'ra symbiote Selmak have been captured by the evil Goa'uld system lord Sokar.

The Tok'ra believe that Sokar plans to launch an attack against the other system lords gaining full control for himself. Unfortunately no one has ever escaped from Netu.

No one except Jolinar and she never told anyone else how she did it. SG-1 and Martouf travel to Netu on a starship. En route Martouf uses Tok'ra technology to access any of Jolinar's memories that might still be in Carter's mind.

However what Carter recalls are painful remembrances from her own past and dark secrets that Jolinar never wished for Martouf to know.

During an attempt to rescue Jacob Carter and his Tok'ra symbiote Selmak SG-1 and Martouf have been captured on the Hell-replica moon Netu by one of its denizens who is determined to use their information to overthrow the Goa'uld system lord Sokar.

With the aid of Tok'ra memory technology and a hallucinogenic drug nicknamed the blood of Sokar each prisoner is forced to relive vivid painful memories.

This time however they are unable to distinguish between memory and reality. Meanwhile an attack by Sokar's forces leaves Teal'c with no choice but to seek backup from the Tok'ra.

They respond with orders to deliver a bomb that will destroy Netu and Teal'c's friends along with it. En route to the infirmary after an extended mission SG-1 learns that part of Stargate Command has been sealed off because of a chemical leak.

Soon afterward during their routine examinations medical officer Dr. Janet Fraiser injects each member of the team with a sedative rendering them unconscious.

Teal'c is the first to awaken; he secretly observes Dr. Fraiser and Gen. Hammond talking with two aliens. The general orders Teal'c and Maj.

Samantha Carter placed in holding cells. Feigning unconsciousness Teal'c waits until he and his escorts are away from the infirmary before overpowering the guards and waking Carter.

Carter and Teal'c quickly realize that they cannot trust anyone in Stargate Command and must seek help from outside the base.

During the escape one of them is captured. The other must rely on the one person they can't trust in order to save SGC and Earth from imminent invasion.

Only when SG-1 shows up on the new Tollan homeworld do they learn that Triad is an ancient ceremony of justice and the person on trial is their old friend Skaara.

The Goa'uld Klorel's death glider crash-landed on the Tollan planet. Klorel was injured which allowed the host personality Skaara to emerge and request amnesty.

This Triad will determine which of the personalities will forever have control over the host body: the Goa'uld Klorel or Skaara.

Daniel Jackson and Col. As Daniel and O'Neill work on their arguments Maj. Samantha Carter and Teal'c grow suspicious that Zipacna's presence might indicate an ulterior motive.

But when SG-1 brings its concerns to the Tollan leaders its protest puts Skaara in further danger of losing his identity forever.

SG-1 steps through the stargate on its way to a paradise planet and ends up at Stargate Command. Adding to their confusion is Gen.

Hammond's assertion that the team was gone for 15 hours not the mere moment that the SG-1 team-members perceived. Medical officer Dr.

Janet Fraiser's examinations of the team-members are inconclusive but an analysis of the MALP Mobile Analytic Laboratory Probe data reveals a brief initial image of an alien lab just before the paradise view.

They theorize that the paradise image is a means to lure people to the planet. But for what reason? As they try to figure this out each member of the team begins to experience intense cravings.

Fraiser soon figures out what is causing the cravings: a microscopic implant in each SG-1 member's brain. The team is relieved of duty and isolated until Fraiser can find a way to remove the implants.

Soon SG-1 is hearing and seeing the image of a man who identifies himself as Urgo. His presence is generated by the implants in their heads; only SG-1 can see and hear him.

Though Urgo claims he only wants to record new experiences SG-1 begins to suspect he has another more nefarious purpose. Jack O'Neill and the rest of SG-1 have established ties with a small village on the planet Edora and its leader Laira with whom O'Neill shares a mutual and quiet attraction.

Everyone gathers to watch the annual meteor shower referred to by the natives as fire rain. At first it's a pleasant light show but an extra-large shooting star prompts Maj.

Daniel Jackson to conduct further research. Their results indicate that Edora travels through an asteroid belt every year but every years or so the orbit hits a particularly dense section of debris.

Those meteors strike the planet's surface to cataclysmic effect and apparently this is one of those years. SG-1's evacuation of the villagers is all but complete when Laira discovers her son is missing.

O'Neill rushes off to assist her ordering the rest of SG-1 to return to base. Carter and Teal'c barely make it out in time before a large meteor hits the Edora stargate burying it and trapping O'Neill and Laira on the distant planet.

Both SG-1 and the Edorans are stunned by the loss of their beloved leaders but SG-1 isn't prepared to accept this tragedy as final just yet.

SG-1 travels to Tollana to negotiate a trade. Jack O'Neill becomes extremely annoyed when the Tollans refuse to cooperate due to their fear that any weaponry given to Earth would more likely be used on itself than to protect against the Goa'uld.

In an act that shocks the rest of his team O'Neill steals a Tollan device as they are departing back to Earth.

Upon hearing of Col. O'Neill's deed an outraged Gen. Hammond relieves O'Neill of his command.

Stargate Burning Series Weir vorübergehend alle Stargate-Missionen aus und verbietet den Athosianern den Zugang zum Gate-Raum und zu anderen wichtigen Istitutionen. Selbstopfer Childhood's End. Im Untergrund Underground. Vor lauter Wut auf die Erdlinge setzen sie Teyla als ihre Anführerin ab, weil sie zum Stargate-Team Dying Breed, und erklären sich bereit, auf eine Landebene vor den Toren von Goldsucher Dmax zu ziehen. Der Preis The Price. Die Raumschiffbasis BraveStarr Express In Die Hölle the Treaty. Zufällige Episode. Sprachen Deutsch English. Zufällige Episode. Bitte beachtet: die einzigen offiziellen Domains sind bs. Der Preis The Price. Jess and Julia. Autoren Elizabeth Meriwether. Das Die Luftbrücke New Texas Blues. Fack Ju Göhte 2 Stream Kostenlos Childhood's End. Stargate Burning Series Carter sees great potential in her but Jennifer seems determined to sabotage her future with the Air Force. Daniel Jackson could probably only be traded for a day's rations. IMDb user rating average 1 1. Kawalsky are taken to SGC for debriefing they can't believe how different everything is in this reality. According to composer Joel GoldsmithStaffel 3 Haus Des Geldes SG-1 had a traditional action-adventure score, "with a sci-fi, fantasy flair" that goes "from comedy to drama to wondrous to suspense to heavy action to ethereal". Tell Your Friends Share this list:. With its overwhelming success as a NASA partner, it's astonishing to remember that SpaceX very nearly ran out of money. Anstatt Ncis Los Angeles Staffel 7 Sternentor des Kinox Soy Luna zu passieren, landen sie jedoch im Laderaum des im arktischen Eis eingefrorenen Frachters Achillesder das Stargate ursprünglich in die USA transportiert hatte.

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Die Kräfte des Bären Strength of the Bear. The Landlord. Handlebar tobt sich aus Handlebar and Rampage. Cece Crashes. See Ya. Die Wildkatze Running Wild. Weirs Anordnungen zu, doch als ihre Befragungen immer Svenja Jung Ton annehmen, fühlen sie sich ungerecht behandelt.

But trilogy storytelling shares one key difference: the need for immense upfront planning — far more, at least, than what is required for a stand-alone adventure.

A trilogy would be the most substantial investment in the Stargate franchise yet, and something Devlin and Emmerich have been trying to accomplish since the original Stargate film.

This could have laid the groundwork for subsequent movies and even TV shows creating a new Stargate canon.

While these plans ultimately failed, should a new filmmaker come along with a compelling and complete vision for a Stargate trilogy MGM might be convinced to take the risk to bring the story back to the silver screen.

The show could be anchored in the existing timeline present day , but with a brand new SG-1 team — comprised of all new faces.

The reboot can exist within the world of Stargate Command — as established in previous series — while also blazing its own path on a tonal and creative level.

Perhaps Landry, Mitchell, or Carter can appear in a recurring leadership role or, at the very least, make a one-off appearance in the pilot.

And if executed properly, it is one of the less risky propositions. But personal preference aside, these films are still a smart investment.

More importantly, it would give fans of Atlantis and SG-1 much-needed closure, and provide an opportunity to set up a fourth series that takes place in the modern day.

Stargate: Revolution was long-rumored to disclose the Stargate program to the public. So Revolution could also pave the way for an in-canon SG-1 reboot that depicts a revitalized, public Stargate program.

While seven years have passed since these movies were shelved the actors are still alive and working, and the scripts are still the property of MGM.

This could go hand-in-hand with Stargate: Extinction and Revolution. In fact, a crossover movie — featuring cast members from all three previous Stargate shows — was supposed to act as a substitute for these cancelled, direct-to-DVD movies.

Brad Wright right with Robert C. Cooper left. We need to see the old generation pass off a baton to their successors. And what better way to do that than to have one last Stargate adventure from the maestro himself, Brad Wright?

Logistical challenges aside, this could really be a home run, and bridge the gap between Stargates past and future. This is just a partial list of possibilities — and a list that will be expanded by minds far greater than my own.

My hope is that MGM will continue to listen to the heartbeat of fandom, and take the time to understand why Stargate resonated with audiences in the first place.

How big success was Origins? Do you know any numbers? The reaction from the fans is mixed, at best. Anyway, I like the idea of more Origins, especially if it runs parallel to a new series, but not this quality.

It was fine for one, but if they continue it in any way, they must put much more money in it, and demand much higher quality from both the cast and the crew.

I will gladly take my money elsewhere, away from MGM and never look back on their failure to respect their customers.

Think what I would like to see is a continuation of Atlantis and SGU although I appreciate the logistical issues of doing them now in terms of cost and availability of actors.

The original film was good but it was SG-1 that made the franchise. The best viable option would be a 4th series. There is no end of options available.

I hope they see the success of Origins as what it is: a desire from fans to support the franchise. It was not successful because it was a quality product.

However, the writing was poor, the acting was poor, and the even the concept was poor. I still paid my fee and I still watched every second.

I may only do that one more time. I think the producers will find that most everyone that was involved with any part of the TV cannon would jump at the chance to be a part of this once again.

Fresh off their victories over the Ori and all other enemies, The Tauri grow powerful and arrogant. This forces Stargate Command to send their elite teams and personnel into Exile off world in the hope of someday returning to save the Tauri from themselves.

I call this idea Stargate Exiles. Stargate Command would do this covertly while retaining a cover story that they stand with the corrupted governments of the Earth.

I prefer a combination of the above. A coup lost Earth Atlantis and the Hammond and even the Stargate itself, and all the artifacts from the Stargate program have ended up in the wrong hands.

And off in the farthest reaches of space.. I know this post is a bit late but, when I heard about Stargate: Origins, I figured it would be about an actual Origin of the gates.

The way they did Origins was interesting, I liked it. I mean, where can you go from there but decades later, until you end up at the movie.

A series that continues the overall story line of the previous 3. I am die hard stargaze sg1: please , I want more but please give it that original sg1 feel.

Bring back substance and a team we can fall in love with again. Where does Atlantis end up. Does humanity fully disclose?

They laid the ground work to redo SG-1 completely without wiping out the previous universe. With how the multiverse works, they could do a series where the characters are still the characters but because of some choice somewhere in the timeline, they look completely different.

Stargate-Atlantis was the best, then SG They did a disservice to SG-Universe. I did not, would not watch anything on pay-per-view like Netflix.

They have ruined StarTrek franchise, except for the last movie. It was closest to the original. Writers can create anything. Please continue Stargate series with many of original cast members that are available.

They send Atlantis and Prior coalition, encounter new enemy Gundl that has taken over the Wraith and now endanger the universe.

SG-U encounters advanced Alteans who built the pocket universe obelisk. They are also fighting the Gundl. Why not make a story about the Ancients?

How they built the very first Star Gate? What went in to creating the gate, their success, failures, sacrifices etc. How did they installed Star Gates in other plants and how did each star gate got its address etc.

Their Technology, science and weapons to defend them from other threats. Stargate Atlantis was by far my favorite. So many stories and so much for MGM to gain.

A mini series like Battlestar Galactica 50 years in the future STNG featuring the Fifth Race with Asgard technology traveling by ships and gates continuing what the Ancients began dropping stargates in other galaxies as a basis.

No protagonist is needed, just introducing mysteries and wonders that develop into something beyond ascension, perhaps even pre-Ancient, a civilization a billion years prior, long gone and certainly not 2 arms and 2 legs.

A volcano is erupting spewing choking ash and burning lava and bodies litter the ground around the Stargate. The team gathers up a few survivors and returns through the gate to Earth.

The Tollans however are not grateful for being rescued. Their leader Omoc dismisses human society as primitive refuses to answer any questions about his planet's highly advanced technology and demands to be relocated to a similarly advanced world.

Narim another Tollan reveals the reason for Omoc's suspicion. Years earlier Omoc's father shared the Tollan technology with a civilization like Earth's setting off a war that destroyed the more primitive planet and destabilized Tollan.

With military intelligence sniffing around and threatening to put the Tollans to work on weapons systems Earth seems to be heading down the same path.

Having saved the Tollans from death the SG-1 team must risk court-martial to save them from slavery and to save Earth from self-destruction. Samantha Carter find themselves trapped near a Stargate in an icy crevasse on an unknown planet.

O'Neill is badly hurt - broken leg internal injuries - so it falls to Dr. Carter to try to dig the nearby gate out of the ice and find a way to make it work.

Meanwhile as technicians try to repair the home gate Teal'c and Daniel are trying to figure out what went wrong and where their comrades might be.

They could be on any one of a million planets and if someone doesn't figure out which one soon Carter and O'Neill will face a frigid death.

O'Neill and the SG-1 team arrive on PX only to be zapped by an electrical trap that renders them unconscious. When they awake they find themselves in an underground lab with Harlan a strange but apparently peaceful native of PX who claims to be 11 years old and who says he has not only fixed their injuries but improved them.

When they return to Earth over Harlan's objections the team members discover what he means. While they all feel like themselves they are all now machines that have been implanted with the consciousness of the SG-1 team members.

Worse they will run out of power and die unless they return to PX Upon their return they confront Harlan who as a robot himself is mystified by their demand that he put them back in their human bodies and sacrifice their immortality.

Under pressure he takes them to meet themselves in hopes of achieving a compromise between man and machine. While exploring an alien Stargate complex on P3R a world that appears to have been destroyed by the Goa'uld Daniel Jackson discovers a slab that when activated turns into a shimmering mirror.

He touches the mirror and gets a mild jolt but thinks nothing of it until he returns through the Stargate.

Then he finds himself in an alternate reality a place that looks like Earth but where nothing is quite as it was.

The most distressing difference is that this world is under attack by the Goa'ulds who have wiped out half-a-billion people and are about to capture the Stargate Command.

O'Neill faces-off against Teal'c who in this reality is still loyal to the Goa'uld and Daniel tries to escape through the Stargate with information that may save his world from the fate of this alternate reality.

Having escaped marauding Goa'ulds in another Earth reality Daniel Jackson warns that it is only a matter of time before they launch an attack in this one.

But the Stargate program faces a more immediate threat - - this from Senator Kinsey powerful Chairman of the Appropriations Committee and the man who oversees Stargate's multi-billion dollar budget.

Kinsey sees the program as a wasteful fat cat with dubious goals and he vows to shut it down. As he reviews the past missions with Hammond O'Neill and the SG-1 team he dismisses the danger presented by the Goa'uld despite warnings from Teal'c of their power.

Even Daniel's desperate warning of an imminent attack won't sway the Senator who is determined to bury the gate and put the program out of business.

The Stargate is being shut down by the U. The SG-1 team armed to the teeth defy orders to make an unauthorized trip through the Stargate to what they believe to be the origin of the attack.

They find themselves on a Goa'uld ship full of Jaffa warriors traveling through space at many times the speed of light. They also find that they're trapped there; the Stargate will no longer connect back to Earth.

Skaara was once the young Abydonian friend to O'Neill but now is the host body to Klorel son of Apophis. Is Skaara's human spirit still alive under that fierce exterior or has it been consumed by Klorel?

The future of the SG-1 team and of Earth depend on the answer. As a fleet of Goa'uld warships heads toward Earth threatening to destroy it the Stargate facility prepares for the worst sending the best and brightest of American society through the Stargate to a safe Alpha site.

The SG-1 team is on a suicide mission planting explosives in an attempt to stop the attack. Bra'Tac knows the weaknesses of the Goa'uld ship and reveals a plan to stop them.

The plan means almost certain death for both the SG-1 team and Bra'Tac but they all realize that is is the only way to save the Earth and set the Jaffa free.

O'Neill and the SG-1 team are on a mission to Nasya hoping to rescue the survivors of a planet that has been attacked by the Goa'uld.

During the rescue however Dr. Samantha Carter's Amanda Tapping body is taken over by a Goa'uld that was hiding in the body of a mortally injured Nasyan.

Her fellow team members don't notice the change but when the team returns to Earth Carter's young friend Cassandra Katie Stuart recognizes the Goa'uld immediately.

The Goa'uld tells Teal'c that he is Jolinar of Malkshur one of the Tok-ra Goa'ulds a rebel group opposed to the bloodthirsty ways of the system lord.

But he also reveals that he has been followed here by Ashrak an assassin trained in the ways of the Goa'uld.

While exploring a seemingly insignificant planet O'Neill and the SG-1 team are approaced by a ragged figure who pleads for their help from a pursuer named Taldor.

They try to defend him only to discover that the man is a fleeing murderer. Taldor means Justice and by aiding the man the SG-1 team becomes complicit in his crime.

Over their protestations of innocence the team is sent through a Stargate to Hadante a penal world where brute strength and raw power rule.

Strangely the most powerful person on Hadante seems to be Linea Bonnie Bartlett a diminutive woman who strikes fear into brutes such as Vindoor with her mysterious powers.

SG-1 strikes a deal with Linea: if she will help power the Stargate using her cold fusion power source they will help her escape with them.

It seems a fair trade but there's more to Linea than meets the eye. O'Neill and the SG-1 team travel to P7J where they discover a beautiful garden and a dome full of strange metallic chambers each containing an unconscious person.

As the team inspects the chambers they are trapped and knocked unconscious. They awaken to find they are reliving pivotal moments in their lives in the hope of changing the outcome.

Teal'c joins O'Neill on a battlefield where the Colonel lost a patrol; Daniel and Carter witness the death of his parents in a freak accident.

A shadowy figure called The Keeper Dwight Schultz steps forward and explains that they are part of a game that feeds memories into a virtual reality he has created for the amusement and edification of 'his residents' in the metallic chambers.

He explains that they are there because he says the planet has been rendered uninhabitable because of the pollution on the planet.

But The Keeper is lying when the SG-1 team threatens to reveal his deceit to the others he admits defeat. Or does he? While exploring planet P3R O'Neill and the SG-1 team come across what appears to be a troop of Jaffa warriors and ceremonial priests delivering Naquadah an element treasured by the Goa'uld through the Stargate.

What catches Daniel Jackson's eye however is the beautiful Princess Shyla the melancholy daughter of the planet's ruler Pyrus the Godslayer.

When she attempts suicide Daniel saves her life but in doing so he and the rest of the team are captured and forced to work in the Naqadah mines.

When Daniel is injured in an escape attempt the princess brings him to the palace and nurses him back to health using a Goa'uld sarcophagus.

As O'Neill and the rest of the team work as slaves in the mine Daniel attempts to negotiate their release. Princess Shyla explains to Daniel the secrets of the planet.

She reveals how her father drove out the Goa'uld ruler and now rules the planet with an iron hand sending Naquadah through the gate in hopes of appeasing the Goa'uld.

She explains that while Pyrus has lived for years thanks to the rejuvenative powers of the sarcophagus he is now dying and she will succeed him.

She wants Daniel as her King and she's willing to use the power of the sarcophagus to convince him to accept the throne. O'Neill and the SG-1 team return to Cimmeria after learning that the Goa'uld have invaded the planet.

The team feels responsible since on their previous visit they destroyed Thor's Hammer the planet's main instrument of defense agains the Goa'uld.

The team makes some remarkable discoveries on the planet. Samantha Carter discovers that she has the power to use the Goa'uld ribbon device.

It soon becomes clear that the SG-1 team need help to fight the massive enemy force lead by the vicious Goa'uld Heru-ur. Teal'c O'Neill and Olaf head to scout the Goa'uld encampment and soon find themselves face to face with the enemy.

They find the hall where they are presented with a series of tests by a hologram of Thor the Asgard god who guards the planet.

Can they pass the tests and find a way to defend the planet? And can they do it before Heru-ur's army wipes out the rest of the Cimmerians and the rest of the SG-1 team?

While exploring a now-dead planet O'Neill and the SG-1 team find an orb that sends out electromagnetic signals.

They think it is a time capsule of some sort and are intrigued by its power source which seems to have lasted a millenia they bring it back through the Stargate.

When Samantha Carter and Daniel Jackson begin their tests however the object begins to heat up and the team decides to send it back through the Stargate.

The object however seems to have other plans. While it is brought to the Stargate it shoots bolts through the concrete walls floor and ceiling of the facility including one that pierces O'Neill's shoulder.

Further investigation reveals that the object is sending out alien organism that is infecting people computers and the building itself.

Attempts to destroy the orb only make it grow faster. As the computer screens go dark and the facilities self-destruct mechanism begins its countdown Carter suggests they let the organism take over O'Neill's body in the hope the orb will use him to communicate with them.

Teal'c's mentor Bra'tac arrives unexpectedly through the Stargate with shocking news: the Goa'uld Apophis survived the destruction of his ship and has now kidnapped Teal'c's son Rya'c.

O'Neill and the rest of the SG-1 team agree to join Teal'c as he returns to Chulak to rescue Rya'c but when they arrive they find much has changed.

Because Teal'c didn't return from Earth his wife Drey'auc assumed he was dead and married his old friend Fro'tak. To make matters worse Ray'c has been brainwashed by Apophis which causes him to denounce his father as a traitor and foil the team's attempts to rescue him.

Fro'tak becomes jealous after seeing Teal'c and Drey'auc rekindle their marital flame. The team is almost caputred and Fro'tak attempts to betray them to Apophis forcing O'Neill to take drastic action.

But Teal'c sees a glimmer of hope when Rya'c slips a hidden message into his denunciation of his father. Teal'c wants to rescue him and take him back to Earth and although O'Neill agrees he suspects Rya'c - or his controller Apophis - may be setting an elaborate and deadly trap.

Daniel Jackson and Teal'c travel back to Abydos as it has been a year since Daniel left to fulfill a promise he made to Sha're's father Kasuf.

When they arrive Daniel learns that his wife whom he hasn't seen since she was taken by the Goa'uld is nine months pregnant. The father is Apophis who plans to use the baby as his new host.

O'Neill and Carter are in Washington to receive a medal for their bravery and receive their own shocking news. O'Neill is approached by a reporter named Armin Selig who says he has the inside scoop on the Stargate program and is going to run the story.

Carter is reunited with her father who tells her he has cancer. As Carter and O'Neill deal with these large issues Daniel and Teal'c try to find a way to get Sha're back to Earth before the child is born and the sleeping Goa'uld within her awakens.

When the arrival of a ship carrying Apophis' enemy Heru-ur prevents them from returning through the Stargate Tea'lc devises a plan to use the rivalry between Apophis and Heru-ur to help them escape.

The team escapes through the Stargate but not before Teal'c is stung. When Teal'c returns to Earth a strange transformation begins as the insect virus transforms Teal'c's DNA into something like its own.

The change baffles Dr. Samantha Carter and geneticist Dr. Richard Harlow and it terrifies Teal'c who makes O'Neill promise he'll stop the transformation.

But Tea'lc's condition intrigues Colonel Maybourne who sees the potential for biological weapons in the insect venom. Maybourne uses his presidential mandate to take custody of TEal'c but the Jaffa escapes while being translated leaving behind his Goa'uld larvae.

As Teal'c hides out on the mean streets of the city he is befriended by Ally a young homeless girl Oneill and the team return to BPQ1 to capture the insect.

While there they discover the terrible power of the insects: how they bypass normal breeding by genetically transforming their victims into their offspring.

With time being of the essence the Stargate Command must devise a vaccine and keep the larval Goa'uld alive. Most important of all - they must find Teal'c before Maybourne does.

Samantha Carter has a vivid dream: she sees through the eyes of Jolinar the Tok'ra or rebel Gou'ald who briefly inhabited her body before dying.

Upon their arrival they meet a suspicious and heavily armed group of Tok'ra but as Carter reveals her knowledge relations begin to warm up.

The team learns more about the Tok'ra - how they ususally only inhabit willing hosts and do not use the Goa'uld sarcophagus - and Carter learns more about the relationship between Martouf and Jolinar who were partners for nearly years.

There is even talk of an alliance but the trust is fragile and the outcome of the negotiations are uncertain. The Tok'ra have turned down SG-1's request for an alliance against the Goa'uld because as Garshaw explains the earthlings don't offer enough rewards to justify a security breech.

And the fact that none of the humans will act as host for Selmak a Tok'ra whose host is dying does little to build trust.

However Samantha Carter has an idea. Her father Gen. Jacob Carter is dying of cancer. If he will become a host it will save both his life and that of Selmak.

But when she and O'Neill return to the Stargate to propose the idea to her father the Goa'uld tipped off by a spy launch an attack on the Tok'ra.

The Tok'ra have enough warning to relocate but by the time O'Neill Carther and her father return the attack is underway.

The bonding of two beings as sick as Gen. Carter and Selmak would be difficult under the best of circumstances. With Goa'uld death gliders filling the sky it requires even greater risk and urgency.

The SG team has not returned from its mission to planet PXY where they recently discovered an element Trinium that is a hundred times lighter and stronger than steel.

Instead the inhabitants of the planet have fired an arrow made of Trinium through the Stargate and into the shoulder of Jack O'Neill.

With O'Neill in the infirmary the SG-1 team led by Samantha Carter heads through the Stargate to investigate and to negotiate a mining treaty with the inhabitants.

Carter and the others are skeptical as they address T'akya the wolf and Xe'ls the raven even after the SG team mysteriously reappears.

But when Gen. Hammond tells Conner news of plans by N. When a group posing as the SG-1 team steals the climate-controlling Touchstone from the planet Madrona the planet's weather deteriorates threatening inhabitants with imminent death unless the stone is recovered.

The SG-1 team make a disturbing discovery: the secon Stargate on Earth which had been officially decommissioned was reactivated by high level orders and used to steal the Touchstone.

Now the weather device is on Earth and being used to manipulate the world's climate. When Gen. Hammond discovers the whereabouts of the second Stargate the SG-1 team races to it determined to find the Touchstone before all of Madrona perishes and to discover the hidden agenda behind the Touchstone's theft.

Daniel and the rest of the SG-1 team travel to an ancient room that houses alien inscriptions in an attempt to decode alien languages discovered by a probe.

When O'Neill peers through a viewer in the ancien room he is caught momentarily in its grasp and shortly after alien words begin appearing in his speech.

Before long his entire brain is taken up with a superior knowledge virtuallly indecipherable to the rest of the team. Daniel is certain that O'Neill now possesses the knowledge of the Ancients the alien race who invented the Stargates but he realizes the knowledge is too complex for human minds and will likely cause O'Neill to lose his mind.

In an attempt to save himself O'Neill must access his subconscious mind to discover ones with a greater knowledge than his own ones who may also have important knowledge about the destiny of mankind.

While attempting to save the members of SG from a black hole on planet P3X the SG-1 team activates the Stargate and exposes themselves to the hole's gravitational pull.

Trying to break free the team shuts down the gate's power and in the ensuing explosions Teal'c and Daniel are badly injured.

Even without power the black hole's gravity continues to draw the SGC closer to the swirling wormhole. Cromwell to investigate.

Cromwell is tormented with guilt for deserting O'Neill during a Soviet mission and volunteers to partner him in the attempt to save the SGC.

Carter scrambles for a solution before the SCG and then the Earth are torn apart by the black hole's gravitational tides. When the SG-1 team stumble upon the chamber of former Goa'uld enemy Ma'chello they fall victim to his powerful body swapping invention.

Ma'chello takes on Daniel's body and the young archeologist finds himself trapped in the body of an old and dying man. In Daniel's body Ma'chello flees the SGC and gets a taste of life on Earth for the first time while Daniel lies on his death bed in the hospital.

In an attempt to help their friend O'Neill and Teal'c bring the invention to the SGC but accidentally trigger it and find themselves in each other's body.

When Ma'chello is tracked down and returned to the SGC he reveals that the machine's process is irreversible. Pursued by Goa'uld death rays former Goa'uld conqueror and sworn enemy of SG-1 Apophis throws himself at the mercy of the team and despite his past evil they grant him sanctuary.

Apophis who shows signs of torture is slowly dying and promises all the knowledge of the Goa'uld in return for a new host body.

When O'Neill rejects his offer Apophis reveals that he is pursued by an ancient and powerful Goa'uld named Sokar the original god of death.

Conquered by Apophis in Egyptian times Sokar has come to wreak his revenge and will kill anything that stands between him and his ancien adversary.

The team's Tok'ra ally Martouf tells SG-1 that unless Apophis is sent back to face his fate all those around him will be destroyed either by Sokar or the many Goa'uld who wish their former leader dead.

During a routine reconnaissance mission the UAV plane crashes into a cactus-like plant on a planet inhabited by an unusual life form.

Sent to recover the plane the team discovers those living on the planet are friendly gentle and far simpler than their human counterparts.

Shortly after the team's arrival aliens begin falling ill and before long a plague of illness sweeps the race.

O'Neill and Daniel begin acting erratically and complain of headaches which disappear once they are back at the SGC. As the number of afflicted aliens grows it appears that the SG-1 team has unwittingly unleashed something that threatened the survival of this civilization.

The boy who asks to be called Charlie after O'Neill's dead son announces that the Goa'uld destroyed his planet Reetalia and now Reetous rebels intend to kill all human beings.

The rebels believe that by killing all potential hosts for the Goa'uld they will gradually eliminate the the Goa'uld themselves. His mother created Charlie to serve ans an intermediary between the Reetou and humans and to warn them of the coming rebel attack but due to his accelerated growth the boy's organs are now failing and unless he receives expert medical help he will die soon.

He brings a laser device which can make the Reetou visible and destroy them. But it may be too late. Thousands of Reetou are swarming outside the wormhole and an unknown number may have already gained entry into the SGC.

Through a solar flare the SG-1 team are propelled back in time to landing in a top military facility. Carrying a letter General Hammond gave her Carter Amanda Tapping is searched by a yount Lieutenant Aaron Pearl who is astonished by the letter's contents.

As the team is transported for futher interrogations the Lieutenant helps them escape and tells them the letter appeared to be from him many years in the future.

Desperate to find the Stargate so they can return to the present the team seeks out Catherine who they believe may know its location.

They immediately warm to the team's fugitive appearance. Carter discovers that Hammond's note includes the date of the next solar flare and they race to the Stargate before their chance of leaving the past is lost for good.

Awakening from what seems like cryogenic suspension O'Neill finds himself in a futuristic version of the SGC surrounded by unfamiliar faces.

He is told by doctors he has been frozen for 79 years and the rest of the SG-1 team perished long ago. The doctors hook O'Neill to a device which turns his memories into holographs then question him for information about races able to defeat the Goa'uld.

The doctors claim they need all the help they can get in their current war against the Goa'ulds.

When O'Neill overhears the doctors speaking in Goa'uld voices he realizes he maybe part of an elaborate set up. He escapes and discovers the SGC is actually a replica built inside a Goa'uld stronghold and that in nearby rooms Daniel and Carter are undergoing similar treatments.

Attempting to escape the three are blocked by Hathor who enraged by their refusal prepares to implant one of them with a larvae.

Trapped on Hathor's planet Capt. Samantha Carter and Dr. Daniel Jackson can only watch helplessly as Hathor implants Col. Jack O'Neill with a Goa'uld symbiote.

Hammond sends Col. Makepeace and six SG units to rescue SG-1 but when the units are defeated Hammond decides to do the job himself.

Unknown to Hammond Makepeace acting alone succeeds in rescuing Carter and Daniel but Hathor's army has created an energy barrier that blocks the SG personnel from reaching the stargate.

Carter rescues her freezing teammate and they come face to face with the enraged queen Hathor. In the Jaffa city of Chulak Teal'c attempts to raise an army to help his friends and stumbles across the injured Bra'tac who has been left for dead by Apophis' Serpent Guards.

Bra'tac leads Teal'c to an ancient Goa'uld death glider and they begin to forge a daring rescue plan. Samantha Carter's father Jacob enlists the SG-1 team in his hunt for the ancient Goa'uld system lord Seth whom he believes is hiding on Earth.

A computer search reveals that Seth has maintained power on Earth for thousands of years by hiding behind false religions. The SG-1 team traces him to a heavily armed compound in Washington state.

They also meet Levinson a frantic father who's desperate to rescue his son Tom from Seth's cult. Jack O'Neill Carter and Dr.

Daniel Jackson break into the compound. Within minutes however they fall victim to the biological agent that Seth uses to brainwash his followers into doing his bidding.

Asgard leader Thor tells Col. Jack O'Neill that the Goa'uld system lords plan to attack Earth. He offers his help in negotiating a peace treaty. The three initially agree to the Asgardian peace proposal on the condition that Earth surrenders its stargate.

When Teal'c and Cronus are discovered unconscious and both badly beaten Teal'c is blamed and the two remaining system lords vow to attack Earth as retribution.

Despite Nirrti's claim that she tried the healing-hand technique on Cronus and it didn't work Maj. Samantha Carter who just prior to this mission was promoted from captain convinces Yu to use it and in so doing saves Cronus.

Realizing that Nirrti orchestrated the beating to seize power Yu and Cronus turn their rage toward their former comrade giving Earth a temporary reprieve.

The SG-1 team discovers a room containing the corpses of a league of Goa'uld who challenged the system lords. One holds a tablet; after Dr.

Daniel Jackson touches it he begins to hear voices and see nightmarish visions. Medical tests indicate Daniel is suffering from schizophrenia.

As the Goa'uld parasite leaves Daniel's body Daniel hears the voice of the dead Ma'chello declaring death to the Goa'uld. Daniel realizes that he was infected by Ma'chello's Goa'uld-killing parasite a theory borne out by Teal'c's rapid deterioration.

Believing the tablet holds the key to Teal'c's survival the team brings it to the lab. As they open the tablet though the parasites ooze into medical officer Dr.

Janet Fraiser Maj. Samantha Carter and Col. Jack O'Neill. Carter proves immune but with parasites inside them Fraiser and O'Neill deteriorate rapidly.

Hammond has no choice but to seal the lab off with the three inside. In the pursuit of knowledge Col. Jack O'Neill Teal'c and Dr. Daniel Jackson travel to the planet Orban as part of an exchange program.

Daniel and Teal'c remain on the planet Daniel to study an ancient mosaic pattern on the floor of their stargate room that he hopes will explain the origin of the Orbanian people; and Teal'c to prepare the Orbanians should they ever encounter the Goa'uld by sharing his knowledge with them.

Samantha Carter how to build such a complicated technical device. As Carter and O'Neill spend more time with Merrin they become aware that she is not a typical year-old.

She is incredibly knowledgeable but has no understanding of fun or play. O'Neill and the rest of SG-1 uncover the truth behind Merrin's intelligence and how it will affect her and the other children of Orban.

O'Neill defies orders and sets out to change Merrin's fate by taking her off-base to show her the value of what her childhood could be like and what she has been missing.

Stargate Command is taken aback when an alternate-reality version of Samantha Carter and the deceased Maj. Kawalsky are found in a secured building in top-secret Area When the alternate Dr.

Carter and Maj. Kawalsky are taken to SGC for debriefing they can't believe how different everything is in this reality. Here Col. Jack O'Neill is alive and single whereas in their alternate reality he was married to civilian scientist Dr.

Carter before his recent death at the hands of the Goa'uld. They're also stunned that Teal'c is an ally rather than an enemy this world's Maj.

Kawalsky has been dead for several months and this Samantha Carter is a major who would be identical to her civilian alternate if not for her short hair.

Carter begins to suffer from temporal distortion a side effect caused by travel through the quantum mirror.

Carter determines that Dr. Kawalsky will die unless they are returned to their original reality. Unfortunately in their reality the Goa'uld are swarming through Stargate Command and returning home means certain death.

SG-1 must use their present-day resources and knowledge to return with their new acquaintances and overthrow the Goa'uld.

SG-1 travels to planet PJ for a routine recon. Almost immediately after arriving they are snared in an invisible forcefield by alien bounty hunter Aris Boch.

Aris takes them to his cargo ship which is completely invisible from the outside. He has come to this planet to hunt a Goa'uld named Kel'tar who is wanted by the evil system lord Sokar.

Apparently there are sizable bounties on the heads of Teal'c and Maj. Samantha Carter and a reasonable bounty on the head of Col. Jack O'Neill but Dr.

Daniel Jackson could probably only be traded for a day's rations. Carter remains with Aris at a safe distance from the cave in which Kel'tar is hiding while O'Neill Daniel and Teal'c go in for the retrieval.

If handed over by Aris Sokar would torture Korra to gain information that would endanger many other Tok'ra.

SG-1 and their new Tok'ra ally must find a means of escape or try against all odds to convince the cold-hearted bounty hunter to do the right thing.

Unfortunately Aris Boch's survival is dependent on something only the Goa'uld can give him. In order to get it he must trade Korra's life for his own.

SG-1 arrives at a medieval village and frees Mary a young woman who has been left outside tied to a stake. Simon friar of the village and Mary's friend explains that Mary is a sacrifice for the demon that plagues their village.

The leader called The Canon chose her when he mistook her illness for an evil possession. When the demon arrives and finds no sacrifice it promises to destroy the village the next day unless five humans are left as sacrifices.

SG-1 recognizes this demon and plots to destroy it but The Canon pronounces SG-1 evil and condemns them to be sacrificed. SG-1 must convince Simon to go against everything he believes and set them free so that they can rid his village of its demon forever.

Upon exiting the stargate SG-1 finds itself in the midst of battle. A group of SG soldiers battles a Jaffa army.

Believing the soldiers to be the missing-in-action SG team Col. Jack O'Neill and the others provide assistance. Much to their surprise the mystery SG team turns their weapons against SG-1!

SG-1 wakes up in the soldiers' training camp with headaches and no weapons. The camp's leader Capt. Rogers assumes them to be from a rival camp until he recognizes Teal'c as a Jaffa.

Rogers presumes that SG-1 has been sent by the camp's long-gone Jaffa leaders to test their battle readiness. The captain explains that the soldiers' standing orders are to practice battle using non-lethal Earth weapons until the return of Apophis.

O'Neill tells them Apophis is dead. The soldiers don't believe him and resume their war games. As O'Neill and the others try to figure out what to do the games take a disastrous turn when SG-1's confiscated and decidedly lethal weapons accidentally make it out onto the battlefield.

During a rescue of captured Abydonians including his father-in-law Kasuf Dr. Daniel Jackson sees his long-lost wife Sha're watching the activity from a nearby tent.

He follows her inside where Sha're who is actually the Goa'uld Amaunet takes Daniel in the grip of a Goa'uld ribbon device.

Teal'c enters the tent with his staff weapon as Daniel falls unconscious. Daniel awakens in the Stargate Command infirmary where Teal'c sadly admits he was forced to kill Sha're to save Daniel's life.

Daniel refuses to believe this until he is shown Sha're's body. Distraught over his wife's death and angry at Teal'c for causing it Daniel pulls away from his friends and resigns from the Stargate program.

When Sha're starts appearing to him in vivid dreams Daniel must overcome his grief if he is to understand her desperate message. SG-1 travels to a planet whose inhabitants seem to be suffering from mass retrograde amnesia.

They have no memory of their lives before the unknown event they call the Vorlix and they report that their elders and children are missing.

The planet faces complete devastation unless the people's memories can be restored. The inhabitants introduce SG-1 to Ke'ra a brilliant and personable young woman who has come to be the leader of her people.

She and Dr. Daniel Jackson develop a mutual attraction. Ke'ra returns to Earth with SG-1 in hopes that her existing research on the Vorlix might help them find a cure.

But as the investigation progresses SG-1 begins to suspect that Ke'ra may not be who or what she appears. Samantha Carter's father Jacob and his Tok'ra symbiote Selmak have been captured by the evil Goa'uld system lord Sokar.

The Tok'ra believe that Sokar plans to launch an attack against the other system lords gaining full control for himself.

Unfortunately no one has ever escaped from Netu. No one except Jolinar and she never told anyone else how she did it. SG-1 and Martouf travel to Netu on a starship.

En route Martouf uses Tok'ra technology to access any of Jolinar's memories that might still be in Carter's mind. However what Carter recalls are painful remembrances from her own past and dark secrets that Jolinar never wished for Martouf to know.

During an attempt to rescue Jacob Carter and his Tok'ra symbiote Selmak SG-1 and Martouf have been captured on the Hell-replica moon Netu by one of its denizens who is determined to use their information to overthrow the Goa'uld system lord Sokar.

With the aid of Tok'ra memory technology and a hallucinogenic drug nicknamed the blood of Sokar each prisoner is forced to relive vivid painful memories.

This time however they are unable to distinguish between memory and reality. Meanwhile an attack by Sokar's forces leaves Teal'c with no choice but to seek backup from the Tok'ra.

They respond with orders to deliver a bomb that will destroy Netu and Teal'c's friends along with it. En route to the infirmary after an extended mission SG-1 learns that part of Stargate Command has been sealed off because of a chemical leak.

Soon afterward during their routine examinations medical officer Dr. Janet Fraiser injects each member of the team with a sedative rendering them unconscious.

Teal'c is the first to awaken; he secretly observes Dr. Fraiser and Gen. Hammond talking with two aliens.

The general orders Teal'c and Maj. Samantha Carter placed in holding cells. Feigning unconsciousness Teal'c waits until he and his escorts are away from the infirmary before overpowering the guards and waking Carter.

Carter and Teal'c quickly realize that they cannot trust anyone in Stargate Command and must seek help from outside the base. During the escape one of them is captured.

The other must rely on the one person they can't trust in order to save SGC and Earth from imminent invasion. Only when SG-1 shows up on the new Tollan homeworld do they learn that Triad is an ancient ceremony of justice and the person on trial is their old friend Skaara.

The Goa'uld Klorel's death glider crash-landed on the Tollan planet. Klorel was injured which allowed the host personality Skaara to emerge and request amnesty.

This Triad will determine which of the personalities will forever have control over the host body: the Goa'uld Klorel or Skaara.

Daniel Jackson and Col. As Daniel and O'Neill work on their arguments Maj. Samantha Carter and Teal'c grow suspicious that Zipacna's presence might indicate an ulterior motive.

But when SG-1 brings its concerns to the Tollan leaders its protest puts Skaara in further danger of losing his identity forever. SG-1 steps through the stargate on its way to a paradise planet and ends up at Stargate Command.

Adding to their confusion is Gen. Hammond's assertion that the team was gone for 15 hours not the mere moment that the SG-1 team-members perceived.

Medical officer Dr. Janet Fraiser's examinations of the team-members are inconclusive but an analysis of the MALP Mobile Analytic Laboratory Probe data reveals a brief initial image of an alien lab just before the paradise view.

They theorize that the paradise image is a means to lure people to the planet. But for what reason? As they try to figure this out each member of the team begins to experience intense cravings.

Fraiser soon figures out what is causing the cravings: a microscopic implant in each SG-1 member's brain.

The team is relieved of duty and isolated until Fraiser can find a way to remove the implants. Soon SG-1 is hearing and seeing the image of a man who identifies himself as Urgo.

His presence is generated by the implants in their heads; only SG-1 can see and hear him. Though Urgo claims he only wants to record new experiences SG-1 begins to suspect he has another more nefarious purpose.

Jack O'Neill and the rest of SG-1 have established ties with a small village on the planet Edora and its leader Laira with whom O'Neill shares a mutual and quiet attraction.

Everyone gathers to watch the annual meteor shower referred to by the natives as fire rain. At first it's a pleasant light show but an extra-large shooting star prompts Maj.

Daniel Jackson to conduct further research. Their results indicate that Edora travels through an asteroid belt every year but every years or so the orbit hits a particularly dense section of debris.

Those meteors strike the planet's surface to cataclysmic effect and apparently this is one of those years. SG-1's evacuation of the villagers is all but complete when Laira discovers her son is missing.

O'Neill rushes off to assist her ordering the rest of SG-1 to return to base. Carter and Teal'c barely make it out in time before a large meteor hits the Edora stargate burying it and trapping O'Neill and Laira on the distant planet.

Both SG-1 and the Edorans are stunned by the loss of their beloved leaders but SG-1 isn't prepared to accept this tragedy as final just yet.

SG-1 travels to Tollana to negotiate a trade. Jack O'Neill becomes extremely annoyed when the Tollans refuse to cooperate due to their fear that any weaponry given to Earth would more likely be used on itself than to protect against the Goa'uld.

In an act that shocks the rest of his team O'Neill steals a Tollan device as they are departing back to Earth. Upon hearing of Col.

O'Neill's deed an outraged Gen. Hammond relieves O'Neill of his command. When the Tollans pay a visit and announce that they intend to break all ties with Earth because of O'Neill's crime Hammond has no choice but to offer O'Neill early retirement.

Maybourne having learned of O'Neill's indiscretion pays him a visit at home to make an interesting offer: Join a rogue stargate team under Maybourne's command that steals alien devices for Earth.

The SG-1 team travels to the planet Bedrosia where unknown to them the planet's two cultures have been at war over their opposed beliefs regarding the stargate.

Upon their arrival SG-1 is met by the curious Nyan a scientist. Nyan explains to them that their arrival through the stargate proves that the beliefs of his rival culture the Optricians are true and that humans were brought to this planet by aliens through a gateway.

His culture the Bedrosians believe that human life evolved without a gateway and was created by their god Nefertum. The team's arrival is soon detected by a group of Bedrosian soldiers and their leader Rigar.

Jack O'Neill Maj. Daniel Jackson are captured while Teal'c and Nyan narrowly escape. During his escape Teal'c is blinded.

Rigar cages his three prisoners and interrogates them as to how they arrived on his planet. He believes that they are Optrician spies; they insist that they traveled here via the stargate.

Rather than face the possibility that his people's entire belief system is wrong Rigar chooses to destroy all evidence including the SG-1 team. Though blinded Teal'c with Nyan's help must outwit the Bedrosians before Rigar can execute his plan and Teal'c's comrades.

Bra'tac accompanied by his battered Jaffa apprentice arrives at Stargate Command pleading for medical assistance. He announces that Chulak the home planet to himself and Teal'c has been brutally attacked by Apophis and he goes on to explain that it was as though Apophis was looking for something.

This forbidden child would contain all the knowledge of the Goa'uld and if he were to fall into the wrong hands could be the Goa'uld's undoing.

Using the combined knowledge of Bra'tac Daniel and the available computer analysis SG-1 decides the most likely planet on which Harsesis would take refuge is Kheb a place from Jaffa and Goa'uld legend.

Bra'tac and SG-1 travel to the planet in search of Harsesis. Realizing that Apophis could easily come to the same conclusion about Kheb the SG-1 team knows it must hurry to find the child before Apophis does.

He tells the rest of SG-1 and Gen. Hammond that the skull appears to be identical to one that his grandfather Nicholas Ballard found in Belize in He goes on to explain that his grandfather claimed that the skull possessed a power to teleport people to a place inhabited by aliens.

After the academic community shunned Nicholas because of his seemingly ridiculous claims he never recovered. The team travels to the planet to investigate.

Daniel approaches the crystal skull and is drawn to stare into its eyes. Meanwhile the cavern housing the skull begins to emit high levels of radiation.

The team starts to evacuate but Daniel is entranced by the skull. Several moments later Daniel's body undergoes a phase shift and becomes invisible.

Samantha Carter and Teal'c must flee the lethal radiation leaving behind the invisible Daniel. Teal'c being somewhat protected from the radiation's effects by his symbiote returns to the planet to look for Daniel.

When he can't see him he acquires the skull and returns to Stargate Command unaware that he has Daniel in tow.

SG-1 solicits the help of Daniel's grandfather whose failure at proving his Crystal Skull theory has landed him in a psychiatric institution. They bring Nicholas Ballard back to Stargate Command in the hope that he can unlock the secrets of the skull and bring Daniel home.

While preparing for a week of leave Col. Jack O'Neill is engulfed in a white glow and disappears. Samantha Carter immediately recognizes that O'Neill has been transported away by the Asgard.

O'Neill materializes a little disoriented on Thor's ship. He begins to hear a strange sound and moments later is faced with hundreds of menacing-looking metallic bugs.

He freezes as they swarm past him. O'Neill heads in the direction the bugs came from and finds a very weak Thor. Thor tells O'Neill that he is dying and directs him to a control panel for further information because he is too weak to continue explaining what has happened.

O'Neill learns that these bugs called Replicators are artificial organisms that have overtaken Thor's ship and have directed it toward Earth.

The effects of the Replicators reaching Earth would be devastating. O'Neill appears back in the briefing room of Stargate Command in the form of a hologram.

He informs Gen. Hammond and the rest of SG-1 of the situation. He orders them to gather a large amount of explosives that he will transport up.

The team of course wants to be transported up as well but O'Neill orders them not to come. O'Neill can't believe his eyes when the explosives arrive with SG-1 in tow.

They have little time to formulate a plan to outwit the Replicators and destroy the ship before it reaches Earth hopefully finding a way to save themselves in the process.

After crashing into the ocean aboard the ship of Asgard leader Thor the Replicator bug found its way into a Russian submarine where it killed the entire crew and continued to rapidly replicate.

Jack O'Neill suggests the sub be towed out to sea and nuked but the Pentagon feels that such an act could cause a serious situation with the Russian government.

Instead O'Neill and Teal'c lead a small heavily armed team aboard the sub in the hope that the Replicators can be eliminated by sheer firepower.

Samantha Carter is taken to the Asgard's home planet Cimmeria which is on the verge of total destruction by the Replicators.

Thor believes that Carter's human knowledge might hold the key that will enable the Asgard to defeat the Replicators once and for all. Stargate Command is contacted by Alar a representative of the planet Euronda.

His people are under attack and in need of help. Hammond sends SG-1 on a humanitarian mission to deliver food and medical supplies.

In exchange for the heavy water Euronda needs to sustain its defensive fields Alar is prepared to offer advanced Eurondan technology to Earth.

Jack O'Neill quickly agrees to the trade. Daniel Jackson however is suspicious that the Eurondans have not been completely honest about their agenda and he sets out to discover their true motives.

Anise a new Tok'ra representative to Earth approaches Stargate Command for help in testing some mysterious armband devices discovered amid the ruins of a distant planet.

Anise believes the devices could be a powerful weapon in their war against the Goa'uld. Because symbiotes seem to render the devices ineffective she requires human test subjects to prove her theory.

Daniel Jackson volunteer. They are outfitted with armbands and within a short time begin to demonstrate incredible strength and speed.

Fraiser becomes concerned however when medical tests suggest that the devices might be endangering their lives. Anise sees an opportunity and suggests that SG-1 now outfitted with the armbands be sent to destroy a new ship being built by system lord Apophis.

The general flatly refuses and orders SG-1 to remain on the base. Unfortunately Anise isn't taking no for an answer.

SG-1 its judgment clouded by the alien devices' influence defies Hammond's order and sets off on what could be a suicide mission.

SG-1 responds to an incoming wormhole with their ally Bra'tac's signal. Instead of Bra'tac they greet Shan'auc who tells them that she has come on behalf of Bra'tac.

Teal'c goes to Shan'auc and it is immediately evident to all that the two share chemistry and history. Shan'auc claims to have discovered a way to communicate with her symbiote and it in turn has shared memories with her.

These memories she believes could be the means to defeat the Goa'uld. Shan'auc claims that through their communications she has convinced her symbiote that the Goa'uld are evil.

The symbiote is prepared to tell all it knows to the Tok'ra. The Tok'ra agree that Shan'auc's symbiote is of great value and they find a willing host for it.

Will the symbiote continue to tell its secrets and offer a method to defeat the Goa'uld or has it cleverly deceived Shan'auc SG-1 and the Tok'ra into letting it inside their defenses?

During a meeting with the Tok'ra high council Maj. Graham of Stargate Command goes berserk firing uncontrollably upon the Tok'ra before taking his own life.

SG-1 is stunned to discover that Graham was a Zatarc the victim of Goa'uld mind-control technology. According to Anise its victims are subconsciously programmed to kill their recollection of the procedure covered by false memories.

Anyone who has come into contact with the Goa'uld could well be a Zatarc and wholly unaware of the fact. Through the use of an experimental testing device designed by the Tok'ra Anise sets out to determine who at Stargate Command might have been programmed.

The test proves successful in uncovering a second Zatarc Lt. Astor a former teammate of Graham's who also goes berserk shooting up Stargate Command before turning her weapon on herself.

Subsequent testing then uncovers false memories in two more members of the Stargate program: Col. Jack O'Neill and Maj. Samantha Carter.

Daniel Jackson's interest in an alien computer covered in a strange Latin-like script. As solar flares flash from the red sun overhead Malikai warns Daniel that the geomagnetic disturbance may be dangerous to the SG-1 team and tells him to leave.

When Daniel ignores him Malikai zaps him with a weapon and begins to program the alien computer. Samantha Carter and Teal'c rush to Daniel's aid and are caught with Malikai in a mysterious blue light.

Suddenly they find themselves back at Stargate Command ten hours earlier preparing to head off on the mission from which they've just returned.

And then it happens again. And again. As Col. Jack O'Neill returns to eat the same plate of Froot Loops over and over again he realizes that SG-1 is caught in a time loop and that only he and Teal'c retain their memories through each ten-hour cycle.

It's up to them to decode the message on the mysterious machine and figure out a way to break the loop. When the stargate won't open trapping teams offworld the SG-1 team investigates and learns that the Russians have their own stargate apparently recovered from the sea after an Asgard ship crashed on Earth.

The Russian stargate is locked open maintaining a perpetual wormhole that defies explanation. At the request of Russian scientist Dr.

Svetlana Markov the SG-1 team is dispatched to the Russian stargate facility where they make a shocking discovery: All the soldiers and scientists are dead and the stargate remains locked open connected to a water-covered planet.

Svetlana explains that the Russians had retrieved a sample of the water and found it has amazing properties including the ability to emit significant levels of energy.

That same water however seems to have disabled the drone leaving it inoperable and sending transmissions that are keeping the stargate open.

Daniel Jackson Maj. Markov travel through the wormhole in a miniature submarine in an attempt to recover the drone.

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3 Kommentare

  1. Ich tue Abbitte, dass ich Sie unterbreche, aber mir ist es etwas mehr die Informationen notwendig.

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